Authors: Bronwyn E Howell, Petrus H Potgieter
Bundling is a key feature for information goods. These goods include many of the services like music streaming, gaming and subscription television or video streaming services that make up a substantial share of the modern economy. We have constructed a computer simulation model of markets for information goods that allows us to explore outcomes and strategies under the assumption that firms offer differentiated products and price at discrete price points (not on a theoretical mathematical continuum) and that the consumers are a finite (set of individuals and/or groups). This document outlines our model and results, to appear in a forthcoming paper.
Comments: 1 Page.
Download: PDF
[v1] 2018-05-15 02:07:10
Unique-IP document downloads: 72 times
Vixra.org is a pre-print repository rather than a journal. Articles hosted may not yet have been verified by peer-review and should be treated as preliminary. In particular, anything that appears to include financial or legal advice or proposed medical treatments should be treated with due caution. Vixra.org will not be responsible for any consequences of actions that result from any form of use of any documents on this website.
Add your own feedback and questions here:
You are equally welcome to be positive or negative about any paper but please be polite. If you are being critical you must mention at least one specific error, otherwise your comment will be deleted as unhelpful.