Artificial Intelligence

   

Implementing an Intelligent Version of the Classical Sliding-Puzzle Game for Unix Terminals Using Golang's Concurrency Primitives

Authors: Pravendra Singh

A smarter version of the sliding-puzzle game is developed using the Go programming language. The game runs in computer system's terminals. Mainly, it was developed for UNIX-type systems but because of cross-platform compatibility of the programming language used, it works very well in nearly all the operating systems. The game uses Go's concurrency primitives to simplify most of the hefty parts of the game. Real time notification functionality is also developed using language's built-in concurrency support.

Comments: 8 Pages.

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Submission history

[v1] 2015-03-27 03:58:41

Unique-IP document downloads: 81 times

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